Roll for knowledge! From Gary Gygax to Dungeon Masters, test your Dungeons & Dragons trivia with this free pub quiz. How well do you know the world's greatest RPG?
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▶ Play this quizGary Gygax and Dave Arneson created D&D in 1974 — it is widely regarded as the first commercially available tabletop role-playing game and launched an entire genre.
The Dungeon Master role is unique to tabletop RPGs — the DM controls every non-player character, describes the world, and adjudicates the rules while the other players each control a single character.
The d20 (twenty-sided die) is the most iconic die in D&D — its use for attack rolls, saving throws, and ability checks makes it central to almost every important moment in the game.
The advantage/disadvantage system replaced many of the situational numerical bonuses from earlier editions — it is praised for keeping gameplay fast and intuitive.
Armour Class originated in the earliest editions of D&D — in 5th Edition, a typical unarmoured character has an AC of 10, while heavy plate armour provides an AC of 18.
Unearthed Arcana introduced new character classes, spells, and equipment — the name has been reused by Wizards of the Coast for playtest content in 5th Edition.
The six-second round keeps combat fast-paced in narrative terms — a full minute of in-game battle takes ten rounds to resolve at the table.
Immediate actions were a precursor to the reaction mechanic in 5th Edition — they allowed characters to respond to events outside their own turn in combat.
Finesse weapons like rapiers and daggers are popular with Rogue and Dexterity-based characters — the choice between Strength and Dexterity adds tactical depth to character builds.
Common Difficulty Classes in 5th Edition range from DC 5 (very easy) to DC 30 (nearly impossible) — the DM sets the DC based on how challenging a task should be.
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